Adam Bromell Videogame Environment Artist
I am an environment artist working at Ubisoft Toronto. Previously,
I worked
at Relic Entertainment, and
Threewave Software
where I worked
on all major FPS
engines: Source,
Unreal, idTech, and Infernal.
I have been a professional environment artist since 2004 and live in Toronto with my wife Gail and our
2 cats,
Chandler & Lily
Contact Information
Email: adambromell[at]gmail.com
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Shipped Titles
I have contributed to and received full credit for my work on these games. My roles
ranged from Supervising Environment Artist to Production Environment Artist.
Portfolio
The following is my environment art portfolio. For examples of my work (on crude
web pages!) for Chaos Rising, Ghostbusters, Wolfenstein, and the Outfit please click
their thumbnails above.


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All content created by Adam Bromell which is not used in a specific video game is Copyright © 2011 Adam Bromell, unless stated otherwise. All other artwork is shown with permission.